![]() ![]() Two new enemy types lurk within the bushes, with one being particularly … clingy and the other perhaps being immortal? Those who don't heed the dangers of the Gardens will quickly find themselves pushing up daisies. The seventh update - Rundown 7.0 Rise - most significantly introduces the new Gardens environment, contrasting the game's previously cold and dark environments with green fauna and blossoms. Since launch, 10 Chambers has delivered six major Rundown updates. GTFOuses a concept called Rundowns, which are regular game updates that add new limited-time expeditions (maps, scenarios, enemies, etc.) that completely replace the previous Rundown. All of this is happening as the team is offering you a chance to play it all free this weekend, starting today and running all the way until June 20th, you can play the current version of the game on Steam. There's a little bit more added to the ongoing story you're slowly piecing together as well, and some additional features when it comes to single-player content and the overall presentation of the game. The update is being called Rundown 7.0 Rise, which will be adding a few new experiences to the game including maps, enemies, scenarios to deal with, changes to weapons, a new environment to spruce up the tunnels, and more. It is something that will put a different strain on your team than other games, but if you’re up for the challenge – this is something for you,” says Ulf Andersson.Indie developer and publisher 10 Chambers revealed this week they have a massive update for GTFO along with a free play weekend. “ The sort of style of the environments are purposely picked to start off in something that registers as natural and normal,” describes Ulf Andersson, Creative Director for GTFO and Founder of 10 Chambers Collective, “ and then, as players progress through the game, this will of course change and become… I guess, weirder and weirder.”Īs things do get harder and harder, those looking to play the game will need to consider all options available to them, including the need for coming together and working as a team. In the documentary, the team even discloses their inspiration for the game behind such as the famed Ridley Scott series Alien You’re almost always running out of health“, says Simon Viklund, a member of the GTFO development team at 10 Chambers Collective, “ If you want to survive you have to use all your tools and instincts to detect a combat situation before it happens, prepare for it, and control the action.”įor those wondering about how the story will unfold, will be pleasantly surprised to see the events unfold through continuous content updates for the game. “ You’re almost always running out of ammunition. With Adam Gascoine ( DOOM, The Last of Us), writing the story behind GTFO. The new documentary from indie studio 10 Chambers Collective discusses new gameplay elements and information including screenshots of some of the work they’ve done on GTFO, which left multiple gameshows with awards such as “Best Cooperative Game”, “Editor’s Choice Award”, “Best of E3”, and “Best in Show”. ![]() As a four-player co-op action turned horror FPS title, fans have a lot to look forward to as the game prepares for a Spring 2019 launch. Now, the studio has officially released their first look at their upcoming title from behind the scenes. Having made it as one of our most anticipated games and first-person shooters to keep your eyes peeled for the past couple of years, we haven’t taken our eyes off their upcoming game. Here’s your first look at the game from behind the scenes. Currently in development at 10 Chambers Collective, GTFO is bringing together years of experience by the very minds that brought you games such as PAYDAY: The Heist and PAYDAY 2. ![]()
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